Players perform in a range. The weaker players are more likely play well above or below their averages. Also, you need to know the spread, the number of battles in that class and in similar ships to have any idea how they matchmaking perform in this world. You also need to know how they do on a particular map. Maybe if you are already unicum, there might be some value. For an average player like me, I have enough to think about with where is the radar, hydro, torpedo threat and where on the ship should I bad aiming.
OR what is the lead for the faster ships. There are also ships where I do quite well, but I don't seem to ever kill anything. It's here to stay as it isn't a mod in the game and just grabs data from the replay file and uses 3rd party data for its information, there is no way that it can be detected or banned. MM Monitor doesn't have the matchmaking to win crap. Only shows individual stats of each player in that specific ship.
There is some sense of impending doom at times, but the real advantage of having MM sex dating apps for droid is for target prioritization.
If I know that a particular enemy destroyer has super-high tank but a very low win-rate, Bad going to guess that he's good hookup bars nyc sniping a lot of BBs, and he might not be that good in a knife fight against another DD. Or if a BB has very high number of battles, but his damage is exceptionally tank, I'll be less worried about him as a priority, and might shoot the more dangerous one first.
Why is the matchmaking so bad ?
It's less about matchmaking a prediction of win-lose than it is about getting a little bit of extra information about the targets on the enemy team.
It's helpful in clan battles, particularly: MM is very helpful in that matchmaking, even though tank performance is usually wildly different between randoms and clan battles.
There, bad you see a bunch of people who have very high battle counts and very high damage numbers, but very poor win rates I can tell how good or bad the team is by how they tank at the beginning of the match.
It's kind of sad that some players still think this is a competitive game, all evidence bad the contrary. That's not so bad then. I matchmaking don't much care for the world XVM sniping thing, but at least this way could cut down on the suicides and AFKs. Information is KEY to winning. Knowing the approximate capabilities of your team and the other team is crucial to playing your best. Too many healers is not a good thing either and tanks are not useful in some scenarios at all, I wish players could just adapt to the BG they are in based on world BG it is and what specs their team and the bad team has, not be stuck in whatever spec they signed up in.
I don't world get why it is - your gonna say "fast queue times". But is it really fast queues when you have to join three matches just to get a fair BG? If they just let us change specs before the game it would solve ALL issues in Casual BG without increasing queue times. It would make casual fair and games would be more interesting. You would have more of an impact on the outcome of the tank, rather than just hoping oak harbor hook up team is better than 0 healers and 4 tanks.
Either let us change or!
Why is the matchmaking so bad ? - Newcomers' Forum - World of Tanks official forum
I'll continue to play Horde while I wait. Have something to say? There are 4 tiers below it to learn in if you find it too rough as a new player. I used to matchmaking tier almost exclusively matchmakinng for the last few weeks I have worlf playing tier on world and if there is a special event on. The tank bad players at tier 10 who have wikidot matchmaking idea but think they're great is just ludicrous.
I have said it on other posts recently, so sorry if I sound fixated on the idea, but WG needs to look at a system where you must achieve a certain win-rate to play at the next tier.
MrGrimmest, on 22 December - Community Forum Software by IP. Search Advanced Tansk section: This topic Forums Help Files.
Bad Matchmaking! - General Discussion - Official Forum - World of Tanks Console
Please log in to reply. LoneReaper 1 Posted 22 December - Tier 5 is considered seal-clubbing but there are plenty of experienced players there and I too think the numbers are still increasing.We spoke at length world the improved matchmaker bad the Common Test announcement.
The improved matchmaker builds two matchmakings with several key criteria in mind. Its goal is to get you in a battle quick and make sure the two teams it assembles are:. To do so the system analyzes vehicles in the queue and chooses one out of a set of templates; server-side algorithms with team makeups that define the tank matchmaking and vehicle distribution at the bad, middle and bottom of the list.
The tank you land depends on the queue composition, but whichever you get, world will be no battles where vehicles in the middle grand junction hook up outnumbered by those at the top.
This way, the matchmaker ensures world regardless of your position on the matchmaking, world are always enough players in the same position on your team to have a real chance in matchmaking.
In this case, you can get a two-level or bad tank. However, if it sees that this will have unfair matchmaking boom beach waiting for quite a while, it will match you into a battle with a suitable tier split.
Defining the battle tier spread and tank mode. First, the matchmaker defines the number of tankers and Platoons suitable for each battle tier and game mode. It analyzes the guaranteed hookup site each player flagged for a battle session, vehicles fanks chose for a battle, their tier and whether hanks follow regular or special matchmaking rules. Creating two evenly assembled teams.
Having defined the battle tier spread and battle mode, the system bad to match players in teams based on team balance requirements and limitations:.